Finally, Anakin taps into the dark side with his unique, fourth ability: Retribution. Anakin’s Retribution ability now has a maximum value increase per damage event. The easiest way to check if the ability will trigger is if there's a number on its icon. Playing Count Dooku is also wise, as Dooku is a duelist specialized in killing other Heroes. Anakin's Retribution ability now has a maximum value increase per damage event. Pull Dominance – Anakin uses the force to yank multiple enemies through the air towards him, leaving them exposed to additional attacks. In the latest patch they changed Retribution to only be able to trigger if there are available targets in range. It slowly fills up when you take damage. Retribution – As Anakin and his allies take damage, a Retribution gauge slowly fills up. Fixed an issue where damage from sources other than enemy players caused Anakin’s Retribution ability to charge up. Once it’s filled up, it will show was white and is activated when you click triangle. Reduced Anakin’s MASSIVE STRIKES Star Card bonus damage from 10-15-20-25 to 5-10-15-20; Delayed the effect of Retribution by 5 frames; Fixed an issue where damage from sources other than enemy players caused Anakin’s Retribution ability to charge up. Balancing tweaks for Anakin Skywalker: Reduced the duration of the choking during Anakin's Retribution ability from 4 to 2 seconds. The ability’s radius still increases as Anakin takes damage. Fixed an issue where damage from sources other than enemy players caused Anakin’s Retribution ability to charge up. Anakin’s Retribution ability now has a maximum value increase per damage event. When Retribution is used, Anakin uses the Force to grasp and choke all enemies around him, dealing a high amount of damage to those caught in his punishing grip. When he and nearby allies take damage, Anakin's Retribution charges up. Heroic Might no longer deals increased damage as Anakin takes damage. Anakin’s Retribution ability now has a maximum value increase per damage event. Reduced Anakin’s MASSIVE STRIKES Star Card bonus damage from 10-15-20-25 to 5-10-15-20; Delayed the effect of Retribution by 5 frames; Fixed an issue where damage from sources other than enemy players caused Anakin’s Retribution ability to charge up. Or prevent Retribution from ever happening: prioritize killing Anakin quickly. Increased base damage of Heroic Might from 70 to 90 against heroes. 8 Enforcer Explosives: Watch Those Wrist Rockets! When the gauge is full Anakin can unleash a devastating 360-degree force choke which heavily damages all nearby enemies. Maybe this is why it didn't work for you. Delayed the effect of Retribution by 5 frames. Reduced Anakin's MASSIVE STRIKES Star Card bonus damage from 10-15-20-25 to 5-10-15-20. Anakin’s Retribution does not charge up based on damage received during Heroic Might. Fixed an issue where damage from sources other than enemy players caused Anakin's Retribution ability to charge up. The area under the other 3 abilities is empty/grayed out when you start. Take the time in which Anakin is visibly charging Retribution to run away. Anakin’s Retribution ability now has a …
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